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tutorials · #nfs

Need For Speed Tutorials

Right here you find a useful list of our own tutorials regarding the old “Need for Speed” Series 1-5.

posts

6 entries

Converting a NFS1 track to blender

As it turned out, using already converted NFS1 tracks (e.g. NFS3, NFS4 or Assetto versions) being highly inaccurate (e.g. NFS3 “Rusty Springs” is actually a reskinned “Oasis Springs”) I got deeper into…

published 2025.04.15 6 min read in tutorials

Importing a NFS5 PU track into Unreal Engine 5

The tutorial explains how to import a Need for Speed 5: Porsche Unleashed track into Unreal Engine 5 using Blender for 3D modeling and UE5 tools for rendering and lighting adjustments. It details processes such as extracting the original game files, converting track elements to usable formats, and adapting the materials for modern graphics engines. The article provides step-by-step guidance on managing textures, lighting, and Unreal Engine 5's capabilities to breathe new life into classic tracks, making them playable within UE5.

published 2024.04.04 5 min read in development

Converting a NFS5 PU track to blender

In this tutorial I show you the (for me, yet) best way to convert a track from NFS5 aka Porsche / Porsche Unleashed to a blender-compatible format. First of all you obviously…

published 2024.04.03 7 min read in development

Importing NFS3 PSX Tracks to Blender

If you want to import some or all Need For Speed III – Hot Pursuit PSX tracks to blender this short guide might help you. I digged into it to get to…

published 2023.10.04 5 min read in development

EASY Importing NFS4-Tracks to Blender

In this *new* tutorial I explain how everyone of you can easily import tracks from NFS4 into blender. Forget the old tutorial. After digging the internet I found a small set of…

published 2023.09.26 18 min read in development