Welcome to my lab
here in my lab you can find my weirdest creations, mods, mutators, tutorials and tools for games, old and new, such as the “Need for Speed”-Series and my rework-project “High Stakes” and fresh new Zombie Maps for Call of Duty: Black Ops 3. I also release a ton of tutorials about how to get content of old games exported, how to rework them and how to get this stuff into nowadays engines such as Unreal Engine 4 and 5.
If you are looking for games – I would recommend to head over to phosphorus.games – that is the game-creation brand I launched to differ between modding and game creation, as I want to make the cuts clearer.
In my blog you will find the latests tutorials and thoughts.
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Zombie Maps
Discover our custom zombie experiences, such as the Fragment 5 story, for Call of Duty – Black Ops 3 Zombies.

The Shed
A secluded cabin deep in an ominous forest. The perimeter is secure, but danger lurks beyond the fence. As the rain falls and shadows creep, the truth hides beneath the surface. Can you survive the night?

Shattered Paradise
Once a paradise, now a forgotten relic. The tides carry secrets, and the air is thick with unease. Amid the ruins of paradise lost, something waits beneath the waves. Will you uncover it?

Black Serum
An island wrapped in secrecy and frost. The whispers of lost experiments echo through the mist. What lies hidden in the shadows of this forgotten laboratory?
Latest Tutorials
- Importing a NFS5 PU track into Unreal Engine 5
- Converting a NFS5 PU track to blender
- Importing NFS3 PSX Tracks to Blender
- EASY Importing NFS4-Tracks to Blender
- How to convert a NFS3/NFS4 Track for use in Blender, 3D Studio and/or Unreal Engine (4)
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Discord
and follow our in-depth talks about our projects, tutorials, more recent updates, scribbles and more!