Importing NFS3 PSX Tracks to Blender

If you want to import some or all Need For Speed III – Hot Pursuit PSX tracks to blender this short guide might help you. I digged into it to get to the data of the Playstation-only Tracks Autocross, Caverns, Scorpio-7, Space Race and The Room, but also to finally see the legend TR02B myself. … Read more

How to convert a NFS3/NFS4 Track for use in Blender, 3D Studio and/or Unreal Engine (4)

As there has been a HUGE update on the process – you should continue reading here. Requirements: Additional Tools Step 1 – Convert the track file from .frd to .lwo The first tool you need to use is “frd2lwo” – this is a light weight gui-based tool to convert frd-files (nfs3/nfs4 native track file format) … Read more