Converting tracks/blender files to NFS:HS FRD file format

creating FRD track file for NFSHS

When it comes to (nfs)-modding, the modding of tracks was always more of my favourite as creating cars, because tracks are the world that gives you more creativity as you can race, drive and roam, beside a car is more or less a static object. The mod tools – talking about back in the days … Read more

Importing a NFS5 PU track into Unreal Engine 5

Converting NFS5 Tracks to Unreal Engine 5

The tutorial explains how to import a Need for Speed 5: Porsche Unleashed track into Unreal Engine 5 using Blender for 3D modeling and UE5 tools for rendering and lighting adjustments. It details processes such as extracting the original game files, converting track elements to usable formats, and adapting the materials for modern graphics engines. The article provides step-by-step guidance on managing textures, lighting, and Unreal Engine 5’s capabilities to breathe new life into classic tracks, making them playable within UE5.

EASY Importing NFS4-Tracks to Blender

In this *new* tutorial I explain how everyone of you can easily import tracks from NFS4 into blender. Forget the old tutorial. After digging the internet I found a small set of tools that will make your life much easier. TL-DR – Take me directly to the tutorial! The old way as described in this … Read more