Converting tracks/blender files to NFS:HS FRD file format
When it comes to (nfs)-modding, the modding of tracks was always more of my favourite as creating cars, because tracks are the world that gives you more creativity as you can race,…
tag: tools
When it comes to (nfs)-modding, the modding of tracks was always more of my favourite as creating cars, because tracks are the world that gives you more creativity as you can race,…
1. File Type: .FRD in MCO 2. Core Structure: DEADBEEF Blocks 3. basename from info.ini Track basename Hex Occurrences in .FRD Tr1 1200 0x04B0 25 Tr2 1300 0x0514 29 Tr3 1100 0x044C…
As it turned out, using already converted NFS1 tracks (e.g. NFS3, NFS4 or Assetto versions) being highly inaccurate (e.g. NFS3 “Rusty Springs” is actually a reskinned “Oasis Springs”) I got deeper into…
In this *new* tutorial I explain how everyone of you can easily import tracks from NFS4 into blender. Forget the old tutorial. After digging the internet I found a small set of…